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GPU, a framework for
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GPU, a framework for
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Contents
Contents
Introduction
Architecture Overview
Application Overview
Network Overview
Programming for the GPU framework
Programming language
Differences with centralized frameworks
GPU Protocol
Theoretical considerations
Randomized algorithms
Throwing N stones into M boxes
Small world problem estimated with a fractal argument
The centralized model as subset of GPU
How to implement a plugin with graphics output
Introduction
Graphics output
Drawing on the window
Passing data between update and plugin function
Future extensions
Example: Feynman Kac plugin
How to implement a frontend
Introduction
Windows Message
Message loop
How to define a new message type
Memory Mapped Files
Example: Monitoring the GPU Network
Benchmarks
Different topologies on local LAN network
Big clusters
Permanent host
Open Source development
Current project status and future work
Conclusion
Acknowledgments
Legal notice
References
List of Figures
About this document ...
Tiziano Mengotti 2004-03-27