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Hubble in a bottle!
Simclimate, an experimental climate simulation frontend for GPU
Simclimate is a GPU frontend to experiment with climate simulation. It is an amateurial attempt to develop a climate simulation, based on this document of Science in School. Although some effort was put into the project, it can not rival with professional simulations, e.g. the ones which run on NASA supercomputers. Simclimate is the first GPU frontend entirely written in Lazarus/Freepascal. The source code of GPU Simclimate is available in module gpu_solar on CVS, under lib/libclimate and src/frontend/thedayaftertomorrow. The current implementation works only on a single node, although an approach with parametric spaces could be tempted.
CO2 concentration above industrial regions of Earth.
The simulation has some good points:
Ashes of volcano Eyjafjallajökull moving toward Europe and blocking aircraft traffic.
The parameter window of GPU Simclimate.
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Seeschloss created the initial website. The logo was designed by Mark Grady. Graphics are by David A. Lucas.
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